Displaying items by tag: nature
Wednesday, 18 September 2024 13:21
Nature's Little Explorers Discovering Insect Life
The scenario "Little Explorers of Nature: Discovering the Life of Insects" helps to solve the
educational problem of limited practical experience and the inability of students to combine
theoretical knowledge with real observation. In particular it helps to:
● Enhancing Experiential Learning. It provides students with the opportunity to explore
and observe insects directly, combining theoretical knowledge with practical
application.
● Developing Scientific Skills. It helps develop observation, recording and data analysis
skills, enhancing the scientific research process.
● Understanding Ecological Relationships. Promotes understanding of ecological
relationships and biodiversity, enhancing students' knowledge of the role of insects in
the ecosystem.
Additional Info
- Language English
- STEAM Fields Science
- Age Group 10, 11, 12
- Difficulty Level Moderate
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Wednesday, 18 September 2024 13:09
Creating Living Collages A Journey into Art and Nature
The script solves the problem of limited creative expression and insufficient awareness of
recycling among primary school children. Through artistic activity with recycled materials,
students are encouraged to explore and express their creativity, while at the same time
realizing the value of sustainability and recycling. The script promotes the development of
creative and social skills, as well as environmental sensitivity, enhancing cooperation and
collaborative work in the classroom.
Additional Info
- Language English
- STEAM Fields Arts
- Age Group 8, 9, 10, 11, 12
- Difficulty Level Easy
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Tuesday, 04 June 2024 14:57
Let's Make a Bird Feeder: An Adventure Filled with Science
The problem identified in class is the lack of knowledge about nature. In particular, this scenario
can be used to compensate for the lack of observation of flora and fauna.
Additional Info
- Language English
- STEAM Fields Science
- Age Group 6, 7, 8, 9, 10
- Difficulty Level Easy
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Tuesday, 04 June 2024 14:53
Technology Bets
This activity aims to create awareness among students about the use of lighting and sound
technologies. It provides an opportunity to seek solutions and utilize STEM skills. Students
develop skills in energy efficiency, technological innovation, problem-solving, and
communication, allowing them to explore the impact of technological advancements in their
daily lives. This activity encourages active participation in the field of STEM.
To explain the applications and importance of lighting and sound technologies to students.
To help students understand the basic principles of lighting and sound technologies.
To enable students to critically evaluate technological products.
To enhance students' problem-solving and creativity skills.
To encourage collaboration and communication skills through group work.
Additional Info
- Language English
- STEAM Fields Engineering
- Age Group 6, 7, 8, 9, 10, 11
- Difficulty Level Moderate
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Tuesday, 04 June 2024 14:51
Adventures with Simple Machines: Rope and Ice Catching Game!
This activity aims to teach students how to measure time and design a sundial by observing the
movement of the sun and the formation of shadows. Students combine their scientific,
mathematical, and design skills by creating a sundial that operates based on the movement of
the sun. The activity focuses on direct observation, data collection, and analysis. It also helps
students understand the basic concepts of the sun's movement and the angle of sunlight,
fostering their interest in the sciences.
Additional Info
- Language English
- STEAM Fields Engineering
- Age Group 6, 7, 8, 9, 10, 11
- Difficulty Level Moderate
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