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S.T.E.A.M. and Digital Skills

SCENARIOS

The Didactic Scenarios section features a set of comprehensive learning scenarios developed by the project partners, designed specifically for teaching of primary education students. Each scenario is meticulously crafted around the subjects of this project, providing educators with detailed information and additional content, such as external sources and proposed activity sheets to facilitate effective teaching and learning.

You can search for scenarios based on Keywords, Language, STEAM Fields, Student's Age Group and Difficulty Level and download all its files clicking in "Download Didactic Scenario" area!

Displaying items by tag: experiment

Wednesday, 05 June 2024 06:37

The Experiment of Eratosthenes

In Greek primary education there is no mention of Eratosthenes' method. Primary school students are taught at school that the shape of the Earth is “an oblate spheroid” by a series of impressive photographs of the Earth from space. This knowledge remains useless, if students do not engage themselves in "measuring the Earth" with simple mathematical calculations .

Additional Info

  • Language English
  • STEAM Fields Mathematics
  • Age Group 12
  • Difficulty Level Challenging
Published in Scenarios
Tuesday, 04 June 2024 14:53

Technology Bets

This activity aims to create awareness among students about the use of lighting and sound technologies. It provides an opportunity to seek solutions and utilize STEM skills. Students develop skills in energy efficiency, technological innovation, problem-solving, and communication, allowing them to explore the impact of technological advancements in their daily lives. This activity encourages active participation in the field of STEM. To explain the applications and importance of lighting and sound technologies to students. To help students understand the basic principles of lighting and sound technologies. To enable students to critically evaluate technological products. To enhance students' problem-solving and creativity skills. To encourage collaboration and communication skills through group work.

Additional Info

  • Language English
  • STEAM Fields Engineering
  • Age Group 6, 7, 8, 9, 10, 11
  • Difficulty Level Moderate
Published in Scenarios
This activity aims to teach students how to measure time and design a sundial by observing the movement of the sun and the formation of shadows. Students combine their scientific, mathematical, and design skills by creating a sundial that operates based on the movement of the sun. The activity focuses on direct observation, data collection, and analysis. It also helps students understand the basic concepts of the sun's movement and the angle of sunlight, fostering their interest in the sciences.

Additional Info

  • Language English
  • STEAM Fields Engineering
  • Age Group 6, 7, 8, 9, 10, 11
  • Difficulty Level Moderate
Published in Scenarios