Displaying items by tag: design
Wednesday, 18 September 2024 13:18
Making Catapults
The script solves the problem of student alienation from science and engineering, as many
students find these concepts abstract and difficult. Through hands-on catapult construction,
students have the opportunity to apply theoretical knowledge to real-world situations,
enhancing their understanding of engineering principles, forces, and motion. The scenario
promotes collaboration, interaction and active participation, encouraging students to work in
groups and develop problem-solving skills. In this way, it makes learning more fun and
experiential, engaging students' interest in science and technology.
Additional Info
- Language English
- STEAM Fields Engineering
- Age Group 8, 9, 10, 11, 12
- Difficulty Level Easy
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Wednesday, 18 September 2024 13:09
Creating Living Collages A Journey into Art and Nature
The script solves the problem of limited creative expression and insufficient awareness of
recycling among primary school children. Through artistic activity with recycled materials,
students are encouraged to explore and express their creativity, while at the same time
realizing the value of sustainability and recycling. The script promotes the development of
creative and social skills, as well as environmental sensitivity, enhancing cooperation and
collaborative work in the classroom.
Additional Info
- Language English
- STEAM Fields Arts
- Age Group 8, 9, 10, 11, 12
- Difficulty Level Easy
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Wednesday, 18 September 2024 13:08
Creating Bridges
The script solves the problem of student alienation from science and engineering, as many
students find these concepts abstract and difficult to understand. Through hands-on bridge
construction, students have the opportunity to apply theoretical knowledge to real-world
situations, enhancing their understanding of engineering principles, statics and forces. The
scenario promotes collaboration and interaction, encouraging students to work in teams and
develop communication and problem-solving skills. In this way, it makes learning more fun and
experiential, engaging students' interest in science and technology.
Additional Info
- Language English
- STEAM Fields Engineering
- Age Group 8, 9, 10, 11, 12
- Difficulty Level Easy
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Wednesday, 18 September 2024 13:02
Building Wind Turbines Exploring Renewable Energy
The script solves the problem of student alienation from science and engineering, as many
students often find these concepts abstract and difficult to understand. Through hands-on wind
turbine construction, students have the opportunity to apply theoretical knowledge to real-
world situations, enhancing their understanding of renewable energy and engineering
principles. In addition, the scenario promotes collaboration and active participation,
encouraging students to work in groups, develop problem-solving skills, and enhance their
critical thinking. In this way, it makes learning more fun and experiential, engaging students'
interest in science and technology.
Additional Info
- Language English
- STEAM Fields Engineering
- Age Group 8, 9, 10, 11, 12
- Difficulty Level Moderate
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Thursday, 06 June 2024 08:04
Wind Power
Wind power is vital for ecological and sustainable energy solutions. As a renewable resource, it reduces greenhouse gas emissions, mitigates climate change, and contributes to energy independence. With its low environmental impact, cost competitiveness, and ability to resist climatic variations like droughts, wind power stands as a crucial component in the global transition towards cleaner and more sustainable energy systems. Teaching children about the importance of wind power is crucial for fostering environmental awareness and sustainability.
Additional Info
- Language English
- STEAM Fields Engineering
- Age Group 9, 10
- Difficulty Level Challenging
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Wednesday, 05 June 2024 10:50
Journey to Mars
Innovative solutions against problems that may arise during space travel
You are in a team that will solve the problems that may arise during the journey on a journey to space. Teacher divides the class into 4 or 5 groups according to the number of students and distributes problem scenarios such as Designing a Spaceship, Designing an Astronaut Suit, Travelling to Mars, Designing a Solar System as 1 task for each group. It is expected to create solution scenarios as a team for the problem scenarios.It is expected that each team will propose solutions to the problem situations and will experience the design and simulation of these solutions.The problems scenarios are;
1. Spaceship Design: Although many different spaceship designs have been developed, the biggest problem of spaceships is the heating problems during take-off and landing. For this problem, design your own spaceship and explain the features of this ship.
2. Designing Astronaut Outfit: Today, technology takes its place in our clothes as in many areas. At this point, design your own astronaut suit and explain which problems that suit can offer solutions to in space.
3. Journey to Mars: The most important part of the Mars mission in space travel is the landing phase. At this point, how do you determine a safe way for the spaceship to land on Mars. Provide your design for this and test your design by putting an egg into the design you have realised from the 1st floor of your school and testing whether the egg remains stable when you throw it.
4. Solar System Design: One of the most important issues when travelling in space is navigation. At this point, design your solar system to find out which planet is where and to be able to move between planets.
Additional Info
- Language English
- STEAM Fields Technology
- Age Group 6, 7, 8, 9, 10, 11
- Difficulty Level Challenging
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Wednesday, 05 June 2024 10:37
Which one is Heavier?
To enable children to learn the basic units of measurement by observing them from the most basic level in this age when everything is digitalised. In addition, to expand their visual perception about the weight measurement of objects by developing their creativity and comparison skills.
Additional Info
- Language English
- STEAM Fields Mathematics
- Age Group 9, 10, 11
- Difficulty Level Very Easy, Easy, Moderate
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