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S.T.E.A.M. and Digital Skills

SCENARIOS

The Didactic Scenarios section features a set of comprehensive learning scenarios developed by the project partners, designed specifically for teaching of primary education students. Each scenario is meticulously crafted around the subjects of this project, providing educators with detailed information and additional content, such as external sources and proposed activity sheets to facilitate effective teaching and learning.

You can search for scenarios based on Keywords, Language, STEAM Fields, Student's Age Group and Difficulty Level and download all its files clicking in "Download Didactic Scenario" area!

Displaying items by tag: construction

Wednesday, 18 September 2024 13:18

Making Catapults

The script solves the problem of student alienation from science and engineering, as many students find these concepts abstract and difficult. Through hands-on catapult construction, students have the opportunity to apply theoretical knowledge to real-world situations, enhancing their understanding of engineering principles, forces, and motion. The scenario promotes collaboration, interaction and active participation, encouraging students to work in groups and develop problem-solving skills. In this way, it makes learning more fun and experiential, engaging students' interest in science and technology.

Additional Info

  • Language English
  • STEAM Fields Engineering
  • Age Group 8, 9, 10, 11, 12
  • Difficulty Level Easy
Published in Scenarios
Wednesday, 18 September 2024 13:08

Creating Bridges

The script solves the problem of student alienation from science and engineering, as many students find these concepts abstract and difficult to understand. Through hands-on bridge construction, students have the opportunity to apply theoretical knowledge to real-world situations, enhancing their understanding of engineering principles, statics and forces. The scenario promotes collaboration and interaction, encouraging students to work in teams and develop communication and problem-solving skills. In this way, it makes learning more fun and experiential, engaging students' interest in science and technology.

Additional Info

  • Language English
  • STEAM Fields Engineering
  • Age Group 8, 9, 10, 11, 12
  • Difficulty Level Easy
Published in Scenarios
Wednesday, 18 September 2024 13:02

Building Wind Turbines Exploring Renewable Energy

The script solves the problem of student alienation from science and engineering, as many students often find these concepts abstract and difficult to understand. Through hands-on wind turbine construction, students have the opportunity to apply theoretical knowledge to real- world situations, enhancing their understanding of renewable energy and engineering principles. In addition, the scenario promotes collaboration and active participation, encouraging students to work in groups, develop problem-solving skills, and enhance their critical thinking. In this way, it makes learning more fun and experiential, engaging students' interest in science and technology.

Additional Info

  • Language English
  • STEAM Fields Engineering
  • Age Group 8, 9, 10, 11, 12
  • Difficulty Level Moderate
Published in Scenarios
Thursday, 06 June 2024 07:47

Robots in the World

In the contemporary landscape, robots have become integral to various aspects of our lives, playing a crucial role in shaping the world we live in. Far from being mere mechanical entities, robots are problem-solving marvels that contribute significantly to addressing complex challenges across diverse fields. For students, it is good to know what types of robots are created already in the world and what functions robots do.

Additional Info

  • Language English
  • STEAM Fields Technology
  • Age Group 10
  • Difficulty Level Moderate, Challenging
Published in Scenarios
Thursday, 06 June 2024 07:45

Marble Run

Marble runs and gravity provide a practical and engaging platform for learning and problem-solving. They help individuals, especially students, develop a deeper understanding of physics concepts while promoting skills such as critical thinking, spatial reasoning, teamwork, and creativity which are very important these days.

Additional Info

  • Language English
  • STEAM Fields Science
  • Age Group 10
  • Difficulty Level Challenging
Published in Scenarios
Wednesday, 05 June 2024 10:31

Siirt Golden Gate

In the suspension bridge setup, fixed pulleys of three different lengths are attached to the pillars used as bridge towers. One end of the ropes that are used to represent the rope carrying the bridge is fixed to one of the bridge towers, while the other is passed through the fixed pulley at the same height. A water bottle is tied to the bridge to make it heavy. After giving brief information about the construction of suspension bridges with posters suitable for the topic prepared in advance, students are asked to pull the ropes carrying the bridge in turn. They are asked in which case transportation is more comfortable and what is the reason for this.

Additional Info

  • Language English
  • STEAM Fields Engineering
  • Age Group 9, 10, 11, 12
  • Difficulty Level Moderate
Published in Scenarios