Project Logo

S.T.E.A.M. and Digital Skills

SCENARIOS

The Didactic Scenarios section features a set of comprehensive learning scenarios developed by the project partners, designed specifically for teaching of primary education students. Each scenario is meticulously crafted around the subjects of this project, providing educators with detailed information and additional content, such as external sources and proposed activity sheets to facilitate effective teaching and learning.

You can search for scenarios based on Keywords, Language, STEAM Fields, Student's Age Group and Difficulty Level and download all its files clicking in "Download Didactic Scenario" area!

Displaying items by tag: coding

Wednesday, 05 June 2024 10:46

Who are there in the Realm i can't see?

In the existing education plan, it was determined that the existence of mould fungi, yeast fungi and parasite fungi were not known and their shapes could not be observed under a microscope. It is understood that microscopic organisms are not known to be everywhere and in large numbers, and it is not realised that there are fungi settled in our bodies. It has been realised that students and many people are not sufficiently aware of the scientific studies carried out today. It has been realised that while microorganisms are thought to cause harm, they cannot think that they also have benefits. In addition, it is known that direct learning takes place in activities carried out by doing and experiencing, and it is not easily forgotten. (Sözer, 1998) Since children in the concrete operational period can only reason about things that they have direct personal experience, our activities will provide skills such as designing experiments, critical thinking and reflective thinking.(Özdemir, O. Özdemir, P, Kadak, M. Nasıroğlu, S. (2012).

Additional Info

  • Language English
  • STEAM Fields Science
  • Age Group 10, 11, 12
  • Difficulty Level Moderate
Published in Scenarios
Wednesday, 05 June 2024 07:51

Space Trip

Students will have the opportunity to learn how to code and use mathematical concepts when work with coding algorithms.

Additional Info

  • Language English
  • STEAM Fields Mathematics
  • Age Group 7, 8
  • Difficulty Level Moderate
Published in Scenarios
Tuesday, 04 June 2024 15:19

Eroi della matematica

L'obiettivo di questa attività è quello di migliorare le abilità matematiche degli studenti attraverso la pratica e l'applicazione di operazioni di addizione, sottrazione e moltiplicazione. Si concentra sul miglioramento delle loro capacità di problem solving, sulla promozione della collaborazione e del lavoro di squadra e sullo sviluppo delle loro capacità di pensiero matematico.

Additional Info

  • Language Italian
  • STEAM Fields Mathematics
  • Age Group 8, 9, 10, 11, 12
  • Difficulty Level Challenging
Published in Scenarios