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S.T.E.A.M. and Digital Skills

SCENARIOS

The Didactic Scenarios section features a set of comprehensive learning scenarios developed by the project partners, designed specifically for teaching of primary education students. Each scenario is meticulously crafted around the subjects of this project, providing educators with detailed information and additional content, such as external sources and proposed activity sheets to facilitate effective teaching and learning.

You can search for scenarios based on Keywords, Language, STEAM Fields, Student's Age Group and Difficulty Level and download all its files clicking in "Download Didactic Scenario" area!

Displaying items by tag: Gaziantep

Monday, 16 September 2024 07:41

Simetrik Sanat ve Escher

Bu öğrenme senaryosunda öğrenciler, mozaikleme ve M. C. Escher'in çalışmaları hakkında bilgi edinecekleri bu öğrenme senaryosu aracılığıyla dönme, öteleme veya simetriler gibi matematik ve sanat kavramları üzerinde çalışacaklar. Öğrenme Senaryosunun son ürünü olarak öğrenciler, Avrupa'daki Art Nouveau kaynaklarını kullanarak internette biraz araştırma yaptıktan sonra kendi mozaiklerini oluşturacaklar. Ayrıca öğrenciler Arter'i (https://www.arter.org.tr/) çevrimiçi ziyaret edecekler. Daha sonra öğrenciler Co Spaces'ı kullanarak taranmış mozaik çalışmalarını yükleyebilecekleri bir VR Müzesi oluşturabilecekler. artsteps programıyla sanal bir sergi-müze yaratarak çalışıyor.

Additional Info

  • Language Turkish
  • STEAM Fields Arts
  • Age Group 11, 12, 13, 14, 15
  • Difficulty Level Challenging
Published in Scenarios
Wednesday, 05 June 2024 10:22

Symmetrical Art and Escher

In this learning scenario, students will work on mathematical and arts concepts such as rotation, translation or symmetries via this learning scenerio where they will learn about tessellation and the work of M. C. Escher. As the final product of the Learning Scenario, students will create their tessellation after they have do some search on the net.using Art Nouveau resources from Europeana. Additionally and students will do an online visit to Arter (https://www.arter.org.tr/ ) .Then students can create a VR Museum, using Co Spaces where they can upload their scanned tessellation works.. They will exhibit their works by creating a virtual exhibition-museum with the artsteps program.

Additional Info

  • Language English
  • STEAM Fields Arts
  • Age Group 11, 12, 13, 14, 15
  • Difficulty Level Challenging
Published in Scenarios