Project Logo

S.T.E.A.M. and Digital Skills

SCENARIOS

The Didactic Scenarios section features a set of comprehensive learning scenarios developed by the project partners, designed specifically for teaching of primary education students. Each scenario is meticulously crafted around the subjects of this project, providing educators with detailed information and additional content, such as external sources and proposed activity sheets to facilitate effective teaching and learning.

You can search for scenarios based on Keywords, Language, STEAM Fields, Student's Age Group and Difficulty Level and download all its files clicking in "Download Didactic Scenario" area!

Magical Shadows: A Fairy Tale Shadow Adventure

Magical Shadows: A Fairy Tale Shadow Adventure

This enchanting STEAM activity combines the art of shadow play with storytelling to take elementary school students on a creative adventure. Through shadow puppetry, students will explore their imagination and discover the magic of bringing stories to life using simple materials. The aim of this activity is to engage elementary school students in the world of shadow play and storytelling, fostering their creativity and introducing them to the art of performing. By working together in groups, they will collaborate, communicate, and showcase their ideas through the enchanting world of shadows.
Exploring the Art of the Sea: A Fun Adventure with the Ocean and Art

Exploring the Art of the Sea: A Fun Adventure with the Ocean and Art

This enjoyable art activity brings together the enchanting world of the ocean and art for elementary school students. By combining ocean life and elements with art, the activity aims to foster students' creativity and imagination, allowing them to explore their artistic expression while having a delightful learning experience about the ocean. The main goal of this activity is to explore ocean life and elements through art, support students' creativity and imagination, and provide them with a joyful learning experience by merging art with ocean-related themes.
Adventures with Simple Machines: Rope and Ice Catching Game!

Adventures with Simple Machines: Rope and Ice Catching Game!

This activity aims to teach students how to measure time and design a sundial by observing the movement of the sun and the formation of shadows. Students combine their scientific, mathematical, and design skills by creating a sundial that operates based on the movement of the sun. The activity focuses on direct observation, data collection, and analysis. It also helps students understand the basic concepts of the sun's movement and the angle of sunlight, fostering their interest in the sciences.
Sun-Based Sundial Design

Sun-Based Sundial Design

This activity aims to teach students how to measure time and design a sundial by observing the movement of the sun and the formation of shadows. Students combine their scientific, mathematical, and design skills by creating a sundial that operates based on the movement of the sun. The activity focuses on direct observation, data collection, and analysis. It also helps students understand the basic concepts of the sun's movement and the angle of sunlight, fostering their interest in the sciences.
Technology Bets

Technology Bets

This activity aims to create awareness among students about the use of lighting and sound technologies. It provides an opportunity to seek solutions and utilize STEM skills. Students develop skills in energy efficiency, technological innovation, problem-solving, and communication, allowing them to explore the impact of technological advancements in their daily lives. This activity encourages active participation in the field of STEM. To explain the applications and importance of lighting and sound technologies to students. To help students understand the basic principles of lighting and sound technologies. To enable students to critically evaluate technological products. To enhance students' problem-solving and creativity skills. To encourage collaboration and communication skills through group work.
Multiply with Magic Folds: An Origami Adventure in Mathematics!

Multiply with Magic Folds: An Origami Adventure in Mathematics!

This STEM activity combines mathematics with origami art to teach students multiplication in a creative and hands-on way. Students will use the art of origami to visually represent multiplication operations, making the concept more tangible and engaging. The aim of this STEM activity is to introduce students to the concept of multiplication and provide them with a unique and fun method of understanding the mathematical operation through origami art.
Hidden Addition Adventure: Exploring Math through Fun!

Hidden Addition Adventure: Exploring Math through Fun!

The game aims to teach elementary school students basic addition operations. There is an incomplete addition operation on the board, and students search for different answers. The student who finds the correct answer comes to the board and writes it. The game provides students with a fun way to experience mathematics and improve their basic addition skills. It also encourages collaboration and teamwork and helps them understand how mathematics is used in daily life. The aim of this activity is to teach elementary school students the concept of addition in an enjoyable way and enhance their mathematical thinking and problem-solving skills.
Math Heroes

Math Heroes

The aim of this activity is to enhance students' math skills through practice and application of addition, subtraction, and multiplication operations. It focuses on improving their problem- solving abilities, fostering collaboration and teamwork, and developing their mathematical thinking skills.
Let's Make a Bird Feeder: An Adventure Filled with Science

Let's Make a Bird Feeder: An Adventure Filled with Science

The problem identified in class is the lack of knowledge about nature. In particular, this scenario can be used to compensate for the lack of observation of flora and fauna.
Comparing Weights in Air and Water

Comparing Weights in Air and Water

To help students understand the concept of buoyancy and how it relates to the difference in weights of objects in air and water. To encourage students to explore and make scientific discoveries through hands-on experimentation. To foster interest in STEM subjects by engaging students in a fun and interactive experiment.
Where is the Moon?

Where is the Moon?

This scenario aims to enable students to acquire knowledge about space and the solar system, develop observation skills, and strategic thinking, thus fostering their interest in STEM subjects. The game provides an enjoyable learning experience and encourages students to engage in scientific discovery. To teach students about the distance relationships between celestial bodies within the solar system. To enhance students' observation skills. To help students grasp fundamental concepts related to space.
An Exciting Dance Adventure with Coding

An Exciting Dance Adventure with Coding

The aim of this activity is to introduce elementary school students to the world of dance and coding, encouraging them to enhance their creativity, teamwork, and self-expression skills. Through the integration of dance and coding, the activity seeks to foster a joyful and interactive learning environment, where students can discover the joy of dance while experiencing the logical and systematic aspects of coding.
Page 1 of 20