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S.T.E.A.M. and Digital Skills

SCENARIOS

Skyriuje „Didaktiniai scenarijai“ pateikiami projekto partnerių parengti išsamūs mokymosi scenarijai, skirti mokyti pradinių klasių mokinius. Kiekvienas scenarijus kruopščiai parengtas pagal šio projekto temas, pedagogams pateikiama išsami informacija ir papildomas turinys, pavyzdžiui, išoriniai šaltiniai ir siūlomi veiklos lapai, padedantys veiksmingai mokyti ir mokytis.

Galite ieškoti scenarijų pagal raktinius žodžius, kalbą, STEAM sritis, mokinių amžiaus grupę ir sudėtingumo lygį ir atsisiųsti visus jų failus spustelėję sritį „Atsisiųsti didaktinį scenarijų“!

Maze Adventure: Bringing Your Favorite Animal to Your Beloved Fruit!

This scenario aims to provide elementary school students with a fun and creative experience of exploring maze games and basic coding concepts without the use of a digital platform. Students will use pen and paper to design their maze games and employ simple coding skills to guide their favorite animals to their beloved fruits. This activity fosters logical thinking, problem- solving, creativity, and algorithm development among students. The aim of this scenario is to offer elementary school students an enjoyable introduction to maze games and coding concepts without using digital tools. By allowing students to design their maze games on paper and using simple coding skills to solve them, the scenario encourages them to enhance their logical thinking, problem-solving abilities, and creativity.

Additional Info

  • Language: English
  • STEAM Fields: Technology
  • Age Group: 6, 7, 8, 9, 10
  • Difficulty Level: Challenging

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