Project Logo

S.T.E.A.M. and Digital Skills

SCENARIOS

La sezione Scenari didattici presenta una serie di scenari didattici completi sviluppati dai partner del progetto, pensati specificamente per l'insegnamento agli studenti della scuola primaria. Ogni scenario è stato meticolosamente realizzato intorno agli argomenti di questo progetto, fornendo agli educatori informazioni dettagliate e contenuti aggiuntivi, come fonti esterne e schede di attività proposte per facilitare un insegnamento e un apprendimento efficaci.

È possibile cercare gli scenari in base alle parole chiave, alla lingua, ai settori STEAM, al gruppo di età degli studenti e al livello di difficoltà e scaricare tutti i file cliccando sull'area “Download Didactic Scenario”!

Displaying items by tag: logical

This scenario aims to provide elementary school students with a fun and creative experience of exploring maze games and basic coding concepts without the use of a digital platform. Students will use pen and paper to design their maze games and employ simple coding skills to guide their favorite animals to their beloved fruits. This activity fosters logical thinking, problem- solving, creativity, and algorithm development among students. The aim of this scenario is to offer elementary school students an enjoyable introduction to maze games and coding concepts without using digital tools. By allowing students to design their maze games on paper and using simple coding skills to solve them, the scenario encourages them to enhance their logical thinking, problem-solving abilities, and creativity.

Additional Info

  • Language English
  • STEAM Fields Technology
  • Age Group 6, 7, 8, 9, 10
  • Difficulty Level Challenging
Published in Scenarios
Martedì, 04 Giugno 2024 15:00

An Exciting Dance Adventure with Coding

The aim of this activity is to introduce elementary school students to the world of dance and coding, encouraging them to enhance their creativity, teamwork, and self-expression skills. Through the integration of dance and coding, the activity seeks to foster a joyful and interactive learning environment, where students can discover the joy of dance while experiencing the logical and systematic aspects of coding.

Additional Info

  • Language English
  • STEAM Fields Technology
  • Age Group 6, 7, 8, 9, 10
  • Difficulty Level Moderate
Published in Scenarios
Martedì, 04 Giugno 2024 14:52

Sun-Based Sundial Design

This activity aims to teach students how to measure time and design a sundial by observing the movement of the sun and the formation of shadows. Students combine their scientific, mathematical, and design skills by creating a sundial that operates based on the movement of the sun. The activity focuses on direct observation, data collection, and analysis. It also helps students understand the basic concepts of the sun's movement and the angle of sunlight, fostering their interest in the sciences.

Additional Info

  • Language English
  • STEAM Fields Engineering
  • Age Group 8, 9, 10, 11
  • Difficulty Level Challenging
Published in Scenarios