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S.T.E.A.M. and Digital Skills

SCENARIOS

La sezione Scenari didattici presenta una serie di scenari didattici completi sviluppati dai partner del progetto, pensati specificamente per l'insegnamento agli studenti della scuola primaria. Ogni scenario è stato meticolosamente realizzato intorno agli argomenti di questo progetto, fornendo agli educatori informazioni dettagliate e contenuti aggiuntivi, come fonti esterne e schede di attività proposte per facilitare un insegnamento e un apprendimento efficaci.

È possibile cercare gli scenari in base alle parole chiave, alla lingua, ai settori STEAM, al gruppo di età degli studenti e al livello di difficoltà e scaricare tutti i file cliccando sull'area “Download Didactic Scenario”!

Displaying items by tag: cube

Giovedì, 06 Giugno 2024 07:34

What is a Cube?

By exploring the properties of a cube, students enhance their spatial reasoning skills. Spatial reasoning is vital for understanding shapes, patterns, and solving mathematical problems, making this lesson an opportunity to develop these essential cognitive abilities. The creative cube artwork activity in the lesson integrates art with math concepts. It allows students to visually represent a cube’s properties, encouraging artistic expression while reinforcing their understanding of cube shapes and its attributes. The lesson plan encourages students to work in small groups, fostering teamwork and communication skills. Students learn from each other’s observations and interpretations, creating a positive learning environment.

Additional Info

  • Language English
  • STEAM Fields Mathematics
  • Age Group 9, 10
  • Difficulty Level Easy
Published in Scenarios
Mercoledì, 05 Giugno 2024 07:40

Geometry Shapes

Geometry allows students to connect mapping objects in the classroom to real-world contexts regarding direction and place. Understanding of spatial relationships is also considered important in the role of problem solving and higher-order thinking skills.

Additional Info

  • Language English
  • STEAM Fields Technology
  • Age Group 9, 10
  • Difficulty Level Challenging
Published in Scenarios
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