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S.T.E.A.M. and Digital Skills

SCENARIOS

La sezione Scenari didattici presenta una serie di scenari didattici completi sviluppati dai partner del progetto, pensati specificamente per l'insegnamento agli studenti della scuola primaria. Ogni scenario è stato meticolosamente realizzato intorno agli argomenti di questo progetto, fornendo agli educatori informazioni dettagliate e contenuti aggiuntivi, come fonti esterne e schede di attività proposte per facilitare un insegnamento e un apprendimento efficaci.

È possibile cercare gli scenari in base alle parole chiave, alla lingua, ai settori STEAM, al gruppo di età degli studenti e al livello di difficoltà e scaricare tutti i file cliccando sull'area “Download Didactic Scenario”!

Displaying items by tag: exploration

Mercoledì, 18 Settembre 2024 13:21

Nature's Little Explorers Discovering Insect Life

The scenario "Little Explorers of Nature: Discovering the Life of Insects" helps to solve the educational problem of limited practical experience and the inability of students to combine theoretical knowledge with real observation. In particular it helps to: ● Enhancing Experiential Learning. It provides students with the opportunity to explore and observe insects directly, combining theoretical knowledge with practical application. ● Developing Scientific Skills. It helps develop observation, recording and data analysis skills, enhancing the scientific research process. ● Understanding Ecological Relationships. Promotes understanding of ecological relationships and biodiversity, enhancing students' knowledge of the role of insects in the ecosystem.

Additional Info

  • Language English
  • STEAM Fields Science
  • Age Group 10, 11, 12
  • Difficulty Level Moderate
Published in Scenarios
Mercoledì, 18 Settembre 2024 13:14

Exploring the World of Code Creating Digital Stories

This scenario solves the problem of students' difficulty understanding and applying mathematical and technological concepts, as well as their lack of interest in programming. Many students often perceive math and technology as abstract and difficult subjects, which prevents them from exploring or applying them creatively. Through creating digital stories, students have the opportunity to combine learning with creation, using programming to express their ideas. This not only enhances understanding of math and technology concepts but also promotes creativity, collaboration and problem-solving skills, making learning more enjoyable and experiential.

Additional Info

  • Language English
  • STEAM Fields Technology
  • Age Group 10, 11, 12
  • Difficulty Level Moderate
Published in Scenarios
Mercoledì, 05 Giugno 2024 07:51

Space Trip

Students will have the opportunity to learn how to code and use mathematical concepts when work with coding algorithms.

Additional Info

  • Language English
  • STEAM Fields Mathematics
  • Age Group 7, 8
  • Difficulty Level Moderate
Published in Scenarios